Post by Aaron Ramsby on Apr 13, 2006 19:31:25 GMT -5
This thread will be for settings that fit and are good areas for campaign adventures. This is to give some flavor to others who ask about this. This way we can work to flesh out what is truly out there if people want extra help on that or have questions.
~ Legion Laboratories
Placed through out the lands are hidden laboratories, most are under ground but a few have been unearthed due to battles or other unnatural disasters. Created hundreds of years before the dark day. Some have been left undisturbed to continue their experiments, while others were opened to unleash their unnatural horrors upon this already ravaged world. Items found in these areas are as follows:
~ City of Mirrors
Some speculate as to how powerful the ancients or if truth be told, we were before we forgot the things in our lives and worlds. If there is anything that shows that power, it is the City of Mirrors. This deadly quiet city is a danger to anyone who gets close. I feel that the city its self might even be intelligent but how or why I do not know. It lures you in by using magic and illusions, it creates banners and images that fit you and your companions. That is just the start of it, once you are there you will notice that all the clothing looks like yours, rips and all. It felt like the entire population I could not find was dressed like me and my party. I stayed there several days but found nothing of use, the real problem was when we tried to leave. Every single item, piece of art work, chairs, tables, even the golems came to life to stop us. Sadly we lost one of our party in the fight out. The golems grabbed him and took off with him, I would have gone back but none of my companions would.
Later, outside of the city I found the graves of three people. I do not know where they were from but I have a bad feeling it was the cities way of burying the dead.
~ Legion Laboratories
Placed through out the lands are hidden laboratories, most are under ground but a few have been unearthed due to battles or other unnatural disasters. Created hundreds of years before the dark day. Some have been left undisturbed to continue their experiments, while others were opened to unleash their unnatural horrors upon this already ravaged world. Items found in these areas are as follows:
- Containment tubes where the Legion store their creatures (Lurkers, rippers, etc) these creatures can either be fully formed or dead and waiting for disposal, it has been known for the creatures to break from the tubes to defend them selves. (Hardness 10 / HP 20 per glass tube.)
- Destroyed or still full alchemy labs and desks with written material on the devious ways they are trying to enhance the clones.
- Storage faculties for the completed clones and or experiments that are currently in the works. Chains, shackles and cages can be commonly found in these areas. On top of these normal items, surgical implements, weaponry for the clones and normal or magical armors are stored here as well.
- Commonly found in these areas is the trap room or hallway. It is a section of the complex that has been trapped to an insane degree, and one has to be insane to traverse this area. No one has yet explained why this is, but in truth no one except the clones have been found alive in all the Legion complexes that have been unearthed. Some of the traps are open and easily to see, but as you traverse farther in, the traps become more and more insidious.
~ City of Mirrors
Some speculate as to how powerful the ancients or if truth be told, we were before we forgot the things in our lives and worlds. If there is anything that shows that power, it is the City of Mirrors. This deadly quiet city is a danger to anyone who gets close. I feel that the city its self might even be intelligent but how or why I do not know. It lures you in by using magic and illusions, it creates banners and images that fit you and your companions. That is just the start of it, once you are there you will notice that all the clothing looks like yours, rips and all. It felt like the entire population I could not find was dressed like me and my party. I stayed there several days but found nothing of use, the real problem was when we tried to leave. Every single item, piece of art work, chairs, tables, even the golems came to life to stop us. Sadly we lost one of our party in the fight out. The golems grabbed him and took off with him, I would have gone back but none of my companions would.
Later, outside of the city I found the graves of three people. I do not know where they were from but I have a bad feeling it was the cities way of burying the dead.